Publishers | Maxis, FCI (SNES), Sega (Mega CD) |
Developers | Maxis, Tomcat System (SNES), Game Arts (Mega CD) |
Release date | 1990 |
Genre | Simulation |
Game rating |
Game Description
Simearth: The Living Planet is a life simulation video game, the second designed by Will Wright, in which the player controls the development of a planet. The game was published in 1990 by Maxis. Versions were made for the Apple Macintosh, Commodore Amiga, IBM PC, SNES, Sega Mega-CD and TurboGrafx-16.
Download SimEarth
We might have the game available for more than one platform. SimEarth is currently available on these platforms:
DOS (1990)
SimEarth_DOS_Files_EN.zip (1.2MB)
FM Towns (1991)
SimEarth_FM-Towns_ROM_JP.zip (271.7MB)
Amiga (1992)
SimEarth_Amiga_ROM_EN.zip (4.0MB)
Sharp x68000 (1992)
SimEarth_Sharp-X68000_ROM_EN.zip (584.4KB)
TurboGrafx-CD (1993)
SimEarth_TurboGrafx-CD_ROM_EN.zip (314.4MB)
Additional files, patches and fixes
SimEarth Screenshots
DOS
This game is amazing, If you completly ignore the graphics and treat that as you treat a book, you gonna have fun. When I was younger (10) I really was a fan of Will Wright, I still think he’s a genius. My first Maxis game was Spore (My favorite game ever, untill I play Oblivion), than The Sims, Simcity and Darkspore. But I felt like, every game was missing somethings (Mainly Spore). When I discovery this old games from Maxis I saw that what was missing. The total control, they probably didn’t foccused in visual improvments, but instead, they focused in logic and Mechanics. So can sound bizarre but yestrday when I was playing Battlefield V, I didn’t have so much fun than I am having playing that games.