Deer Hunter II: The Hunt Continues is a 1998 simulation game developed by Sunstorm Interactive and published by SourceNext.
In Deer Hunter II: The Hunt Continues, the gameplay pivots into a more immersive simulation of the hunting experience. Players can now walk freely through the terrain, aided by a GPS device that replaces the map screen of the original. This GPS not only tracks location and elevation but also helps navigate the twelve new hunting locales, ranging from Pennsylvania to Georgia, each offering seasonal variations like rut, pre-rut, and post-rut conditions. The game introduces a hunter profile system, allowing users to create and track multiple identities, complete with hit ratios, weapon settings, and a personal trophy room. Weapon selection features nine options from traditional longbows to scoped revolvers and bolt-action rifles, each requiring manual sighting for accuracy. Inventory tools include attractant scents, decoys, calls, and even a scrape dripper, all designed to mimic real-life hunting tactics. Tracking wounded deer includes visible blood trails, scrapes, and droppings guiding the player. The hunter's stamina also plays a role; sprinting too long results in fatigue, slowing movement.
Deer Hunter II: The Hunt Continues is abandonware and no longer sold or supported by its publishers. Files are archived here for these platforms:
Comments