Fighting Force 2 is a 1999 action game developed by Core Design and published by Eidos Interactive.
When the CIA, FBI, and Interpol joined forces, the State Intelligence Police (SI-COPS) was formed to combat international corporate crime. The newest threat is global giant Knackmiche Corporation, who recently purchased parts and expertise from small companies around the world so that they could create the world's first human clone. Making use of their Black Book, SI-COPS will fund a program that allows agent Hawk Manson to help prevent this artificial life form from realization.
Fighting Force 2 is the sequel to the original PlayStation beat'-em-up game. But in this single-player action adventure -- still with fighting elements -- you take on the role of one of the main characters from Fighting Force. As Hawk Manson your job is to investigate the Knackmiche Corporation's research and development facilities to erase sensitive project data and eliminate key personnel (and their environment) in a highly classified covert operation.
Whatever it takes, whether it's firepower, stealth, or sheer brute force, you're going to need to think, evaluate, and respond quickly. Throughout several missions you'll be taking on an arsenal of over 20 lethal weapons including: knives, shotguns, pistols, sledgehammers, pipes, axes, and grenades. Or if you prefer hand-to-hand combat, many of the same combination moves are back along with new ones that are learned as you progress through the game.
Topped with special effects and visuals, this sci-fi, third-person government espionage game utilizes an entirely new 3D engine. You'll have the ability to zoom in on your opponents to pick them off from afar. As well, there is an automatic targeting feature for better control. And your adversaries are not all the same in this game, so therefore you must remember each enemy's fight patterns in order to defeat them. In addition to enemies, you can take out everything from explosive cans and large ventilation pipes, to computer consoles and soda machines.
Some other items of interest are the Rage Bar, Destruction Bonuses (or continues), elevators, and the Data Handset. When you've increased your Rage level after prolonged combat, you can inflict more damage to enemies when you perform special moves. Though Hawk begins the game with three continues, you can purchase more if you've destroyed enough valuable Knackmiche property. And speaking of property, the buildings you encounter sometimes have elevators available for you to reach other areas. And finally, SI-COPS' Data Handset sends you practical information at various stages of your mission, of which you can refer back to at any point during the game.
Fighting Force 2 is abandonware and no longer sold or supported by its publishers. Files are archived here for these platforms:
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