Home » Games » Hunter: The Reckoning – Wayward

Hunter: The Reckoning – Wayward

Hunter: The Reckoning – Wayward Game Cover
5/5 - 7 votes

An undead action romp with awesome, gruesome graphics!

Genres
Released
Platforms
Download

About Hunter: The Reckoning – Wayward

Hunter: The Reckoning – Wayward is a hack-and-slash third-person shooter game in which 1–2 players take the roles of hunters while fighting large amounts of enemies, including undead and cultists, using melee and ranged attacks, and magical abilities called "edges". Edges have several kinds of effects, such as enhancing one's attacks, or protecting oneself. Using them consumes some of a character's conviction meter, which is recharged with gems that fallen enemies drop. In addition to the basic melee and ranged weapons each character have, players can also collect special weapons with limited ammunition, such as flare guns and shotguns.

The characters belong to different classes that play differently. These include those for the four returning hunters from the previous Hunter: The Reckoning video game – the quick Martyr, the melee-focused Avenger, the magic-focused Judge, and the balanced Defender – and the newly added, strong Wayward, and the all-around powerful Risen. Players initially only have access to the Martyr, Avenger, Judge, and Defender; the two Wayward characters are made available by completing a certain area, and by playing through the entire game, respectively, and the Risen is made available by completing the game on its "nightmare" difficulty setting. Each character has a set of statistics, such as strength and speed, which slowly rise as players fight enemies. Characters that are not in use still gain experience, but less than the actively used characters.

Progression is non-linear: players have access to an open-ended hub area, from which they can choose which stages and missions to go to. Several of the areas are reused from the first game, but have new goals. Mission objectives vary, and include getting to the exit, finding and rescuing innocents, protecting a character from oncoming hordes of enemies, escorting characters, assembling silver weapons to fight werewolves, and defeating boss enemies.

Wayward is set in the town of Ashcroft, in the World of Darkness – a gothic-punk interpretation of the real world, where monsters exist and hide in plain sight – and takes place two years after the events of the first Hunter: The Reckoning video game. Since the siege by darkness there in the previous game, the town has been rebuilt, and two hunters have arrived there. Before going on a hunt, one of them emails the hunters from the previous game – Deuce, Samantha, Father Cortez, and Kassandra – telling them that the battle is not over: an all-female cult led by a witch has entered Ashcroft, and with them large amounts of supernatural creatures that the hunters must return to quell. The four go to meet up with the Ashcroft hunters in a hotel, but the room is empty without signs of any struggle; searching the room, they find a map with marked locations, and use it to search for the hunters.

Eventually they find one of them, Joshua, being attacked by a werewolf from the cult in the graveyard; they defeat the werewolf, and take Joshua back to the hotel, where he tells the rest how he and his partner Devin had been captured by the cult and taken to the Ashcroft prison; Joshua was freed by the risen wraith Carpenter. The hunters steal a school bus and crash it through the prison gates to get inside, and set up a new base of operations in the security room. Aware of their arrival, the witch sends her cultists after them, but they manage to overpower her and save Devin while she escapes.

The hunters learn that the witch is planning to perform a ritual which requires the sacrifice of innocent life. Devin breaks off from the rest of the group, intending to kill everyone in Ashcroft to prevent the completion of the ritual. The other hunters strongly oppose this, and set off to save innocents, and eventually confront Devin, who has retreated on the hospital roof, from which he tries to shoot innocents. After they take down Devin, however, the witch uses Devin as her sacrifice, and a large tower materializes as the town starts to warp and beings from the Shadowlands appear. Atop the tower, the witch is used as an anchor for a Nephwrack – an ancient spirit from the Shadowlands – and is confronted by Carpenter, who opposes her, saying that Ashcroft is his town, and that she will be his when she is returned to the Shadowlands. The hunters climb the tower and fight the Nephwrack, destroying its material form and causing the tower to crumble. Back in safety, the hunters leave the town.

Screenshots

PlayStation 2

Hunter: The Reckoning – Wayward — PlayStation 2 screenshot 1Hunter: The Reckoning – Wayward — PlayStation 2 screenshot 2Hunter: The Reckoning – Wayward — PlayStation 2 screenshot 3

Download Hunter: The Reckoning – Wayward

Hunter: The Reckoning – Wayward is abandonware and no longer sold or supported by its publishers. Files are archived here for these platforms:

PlayStation 2 (2003)

Tutorial: How to play PlayStation 2 games on Windows

Comments

1 thought on “Hunter: The Reckoning – Wayward”