King’s Bounty is a 1990 role-playing game developed by New World Computing and published by Electronic Arts.
King's Bounty is a turn-based fantasy video game designed by Jon Van Caneghem and published by New World Computing in 1990. The game follows the player's character, a hero of King Maximus, appointed with the job of retrieving the Sceptre of Order from the forces of chaos, led by Arech Dragonbreath. King's Bounty is notably considered the forerunner of the Heroes of Might and Magic series of games.
A Sega Genesis port was developed and released in North America on February 21, 1991, with a multitude of graphical changes. The gameplay was also modified to incorporate real time overworld exploration.
King’s Bounty is abandonware and no longer sold or supported by its publishers. Files are archived here for these platforms:
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