Lock ‘n’ Chase is a 1982 action game developed and published by Data East.
Players assume the role of a thief named Lupin, who needs to collect gold coins in a maze before escaping to avoid being caught by police.
The game's protagonist is a thief. The object of the game is to enter a maze styled as a bank vault and collect all the coins and, if possible, any other treasure that may appear. The thief must then exit the maze without being apprehended by the Super D (policemen). The thief can close doorways within the maze in order to temporarily trap the Super D and allow him to keep his distance from them. Up to two doors can be closed at a time, but will reopen after a few seconds; in addition, some doors near the center of the maze will open and close on their own. The Super D policemen are named Stiffy, Scaredy, Smarty, and Silly.
Coins (depicted as dots) are worth 20 points each. In every level, money bags appear in the center of the maze and will briefly stun the Super D when picked up. Money bags are worth 500, 1000, 2000, and up to 4000 points, respectively, for each time they appear. Each level also has a specific treasure that appears near the center of the maze (much like the food items in Pac-Man). These treasures include the following items (listed respectively by level): top hat, crown, briefcase, and telephone. The first three of these treasures are worth 200 points, 300 points and 500 points, respectively. Additional treasures and their point values are revealed as the player completes successive levels.
Lock ‘n’ Chase is abandonware and no longer sold or supported by its publishers. Files are archived here for these platforms:
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