The Ancient Art of War is a 1984 strategy game developed by Evryware and published by Brøderbund Japan.
A battlefield simulation, the game's title comes from the classic strategy text The Art of War written by Sun Tzu around 400 B.C.
The objective of the game is to win a series of battles using four types of troops: Knights, Archers, Barbarians, and Spies. All four types are unmounted.
It uses a rock paper scissors type of unit balance typical of the genre. Knights beat barbarians in melee; barbarians have the advantage over archers; and archers have the advantage over knights, in addition to being effective at defending against attempts to storm a fort. Spies do not fight, but they can see enemy units twice as far away as anyone else and are the fastest-moving units in the game.
The Ancient Art of War is abandonware and no longer sold or supported by its publishers. Files are archived here for these platforms:
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