Vigilante 8 is a 1998 racing game developed by Luxoflux and published by Activision.
Players combat over a number of stages located over the western United States, whether in Story or Arcade Mode. Each stage has interactive features, such as ballistic missiles and launching Aurora planes for the Area 51 level. Every vehicle is equipped with a machine gun by default, but players can add up to three out of five available weapons - mines, auto-cannons, rocket pods, mortars, and homing missiles, plus a special weapon unique to the vehicle.
Three types of special attacks can be made using each of the five standard weapons, at a bigger cost in ammunition, by performing fighting game-style movements and button presses on the control pad. These attacks may be performed during normal play or to eliminate nearly-destroyed cars in a method called "Totaling." In line with the fighting-game style element, players can also score up to six combo hits called Whammies.
There are special icons scattered across the playing field; wrenches repair damage and yellow zigzag lines temporarily jam the opponent's homing-based weapons. Certain objectives in Story Mode must be completed to help unlock the game's secret characters and stages. The PlayStation version also offers players the option to play standard music CDs during a match.
Vigilante 8 is set in an alternate 1975. Australian terrorist Sid Burn is hired by OMAR (Oil Monopoly Alliance Regime) to dispose of all competing oil companies in the U.S. so that OMAR can establish an oil monopoly in the country. After hearing of reports of destruction by Sid Burn's gang, the Coyotes, a kind-hearted trucker named Convoy decides to take all matters into his own hands, forming a group of his own, the Vigilantes, to combat the Coyotes and stop the tyranny of OMAR.
Vigilante 8 is abandonware and no longer sold or supported by its publishers. Files are archived here for these platforms:
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