Real War is a 2001 strategy game developed by Rival Interactive and published by Simon & Schuster Interactive.
Real War is a real-time strategy game. The player controls either the United States or the fictional Independent Liberation Army terrorist group. In each game of Real War, players start with a headquarters building, then construct buildings such as power generators and command centers to produce units. Infantry forces, tanks, aircraft including planes, helicopters, and stealth bombers, and naval units including carriers, destroyers, and submarines can be built, though all are identified by those generic names. Victory conditions vary by game mode, being last-man standing in multiplayer skirmish modes, but varied in the single-player campaigns.
Unlike other real-time strategy games, Real War minimizes economic micromanagement, as the player automatically gains supplies that are used to build units. In addition, it focuses on a combined arms approach by limiting the number of units of certain types players can produce.
Real War is abandonware and no longer sold or supported by its publishers. Files are archived here for these platforms:
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