Return Fire 2 is a 1998 action game developed by Silent Software and published by Ripcord Games.
The bloody hunt for your enemy's flag continues. Surpassing the game Electronic Gaming Monthly awarded "1996 Game of the Year", this second generation of pulse-pounding 3D land, sea and air combat is the ultimate gaming experience. Driven by a brand new 3D engine, Return Fire 2 provides incredibly realistic high quality graphics and support for the latest 3D accelerator boards and force feedback joysticks. Players battle the computer loaded with over thirty scenarios and advanced artificial intelligence or jump onto the internet for down in the dirt death-matches linking up to sixteen cyber soldiers. Commanding tanks, jeeps, helicopters, pt boats, ASVs and jump jets, Return Fire 2 gives the real thrill of life and death warfare on combat's cutting edge. Game Play Objective: Return Fire 2's primary objective is deceptively simple: capture the flag. Somewhere out there in the battle zone the enemy flag is hidden in one of their flag towers. All but one flag tower are decoys designed to make you waste your time and resources. Blow the towers to bits as soon as possible until you uncover the flag, then blow up the defenses in route between your bunker and the enemy flag so you can dash your nearly defenseless jeep in and snatch the flag. Race it back to your bunker for the win.
Return Fire 2 is abandonware and no longer sold or supported by its publishers. Files are archived here for these platforms:
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