What-if scenarios are popular among strategy games. The intriguing historical alternative to Ring of Red is that the Japanese didn't surrender in 1945, and, after decades of fighting, mid-'60s Japan is split between nationalist, Soviet-, and American-backed forces. Now what if those forces had giant, gas-powered battle robots, armed with machine guns, rocket launchers, and field artillery pieces, supporting their infantries? Players will pilot the battle mechs through real-time battles that feature day and night cycles, thousands of attack squad combinations, and detailed controls.
Ring of Red is abandonware and no longer sold or supported by its publishers. Files are archived here for these platforms:
2 thoughts on “Ring of Red”