Shrek Extra Large is a 2001 platformer game developed by Digital Illusions CE and published by TDK Mediactive.
Shrek Extra Large is a 2002 platform video game developed by Digital Illusions Canada and published by TDK Mediactive for the Nintendo GameCube, based on the 2001 film Shrek.
As the titular character Shrek, the player completes objectives named "Good Deeds" in different areas accessible in a storybook overworld. Shrek can walk, run, jump, and wall jump through platforming levels, and he can subdue enemies by punching, kicking, throwing, or using flatulence on them. Enemies will try to inflict damage on Shrek, and the player can recover Shrek's health by collecting hearts. Enemies can be temporarily stunned if Shrek uses many punches, kicks, or flatulence, which he gains the power to use by eating onions. Explosive flatulence can be used as a weapon if the player collects enough chili peppers. Unlike other games, enemies can only be knocked out and do not die or re-spawn. Shrek's objectives may require platform jumping and wall jumping to get to the required area of the game.
Following a completely different narrative than that of the eponymous film which it is based on, Shrek is meant to be a "continuation" of the story of the film, taking place after the title character has set out to regain his swamp and become a "'de facto' hero" to the fairy tale creatures. Shrek is delivered a message by the infamous Magic Mirror that his wife Princess Fiona has been captured by an evil wizard, Merlin. Shrek must travel to Merlin's Dark Tower Fortress of Pure Evil, but an impassable fog has been laid across the Fairy Tale Lands. The fog and Merlin's Fortress can be passed through the completion of Good Deeds. The Magic Mirror gives Shrek a Book of Good Deeds and offers to teleport him to places where Good Deeds are required.
Shrek Extra Large is abandonware and no longer sold or supported by its publishers. Files are archived here for these platforms:
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