Sonic’s Schoolhouse is a 1996 educational game developed by BAP Interactive and published by SEGA Entertainment.
Sonic's Schoolhouse is an educational video game in the Sonic the Hedgehog series developed by BAP Interactive and Orion Interactive and published by Sega Entertainment. The game uses interactive classroom challenges to teach children from kindergarten through fourth grade mathematics, reading, and spelling.
Sonic's Schoolhouse is played from a first-person perspective in a world with little variation in height, made of mostly right angles. Sega Entertainment CEO Shinobu Toyoda cited the game as being "like 'Doom' for kids, but instead of being in dark hallways fighting bad guys, kids are in a brightly-colored 3D schoolhouse."
In addition, players can earn access to two mini-games on the playground, 3D Concentration and Ring Hunt, along with a field trip section that gives them numerous facts on the various animals in the game through video clips played on the school bus's windshield. By going through the purple door at the end of the hallway, the player can access the playground where the recess mini-games take place. Once in the fenced off area behind the building, the player is given the choice between two drawings on the fence. Clicking on either of these will take the player to its corresponding mini-game. On the opposite end of the school is a yellow door with a school bus on it. This leads to the field trip portion of the game. By interacting with the bus that is parked in front of the school, the field trip will begin.
Sonic’s Schoolhouse is abandonware and no longer sold or supported by its publishers. Files are archived here for these platforms:
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